Spoon Bender (Godtier with brimstone/tech2)Ĭricket's head (Not amazing, but notable as one of the larger damage ups.)
#Binding of isaac rebirth virgo for free#
X-Ray Vision (Secret/Super Secret for free every floor? Sure!) Also activates if you get it BEFORE said stat changers.) Libra (6 of each item, and combos extremely well with polyphemus/soy milk/other extreme stat changers. The Mulligan (Lesser guppyform, still brutal.) PHD/Virgo (No more "bad" pills, but watch out for explosive diarrhea still.)īrimstone (The chargeup time is the only reason this isn't in godtier. Other good items (I.E "It's not a guarenteed run, but I'm willing to see how it goes for a floor or two" items):Ģ0/20 (essentially doubled damage, combos extremely well with Cricket's body)ĭeath's Touch (Piercing, boosted damage, AND scythes have a larger damagebox than tears.) There's Options (Because the choice between A Snack and Torn Photo is a good choice to have, as opposed to being stuck with A Snack.) Humbleing Bundle (You'll never be short on bombs/keys again. Stopwatch (I cannot stress this enough: If you plan on playing The Lost, unlock it. Other activatables are recommended if you are or already fought them that run.) The Bible (Conditional: If you're not confident in fighting Mom/Mom's Heart/It Lives. Just don't get killed by a stray shot if the enemies shoot right away.) Tammy's head (Absolutely brutal with the right combo's. Unicorn Stump (If you have an orbiting damager, this is an improved My Little Unicorn.) Also lets you survive a clutch situation.) If you have both, constantly activate it to be unkillable.) Red/Blue Candle (Deceptively high damage, and reusable, so don't need to save for boss room! And don't worry: The flames don't hurt you.) Then I found out how quickly it tears bosses apart). The Pinking Shears (At first I wasn't a fan. Ludovico Technique (if you're good with it OR have/plan to have brimstone/tech2).ĭollar (Unlikely to happen, but when it does, the shop is yours.) Watch out for rooms where you're attack in under a second!) Pyromaniac (Early if you get good explosive stuff, late because mom/satan stomp immunity. Holy Mantle (Do I really need to explain this?) Invincibility-based activatables (My Little Unicorn/etc.)Ĭurse room pros: Potential for extremely powerful items for The Lost (Goat Head, Dead Cat/Guppyform)ĭead Cat (if you get something else that's at least decent) Teleport-based cards (The Moon, The Stars, The Fool, The Emperor, etc.) Personally I never take them past first floor unless I KNOW I can get out, but it's your choice. extremely large and linear, with everything useful on the other end of the map)Ĭurse Rooms: These are the biggest gambles with The Lost. Personally I like floor one Labyrinth curse, but here's some things to consider for your own runs:Ĭan be more taxing on the player (I.E. If you have at least 7 coins (or bombs and a well-stocked donation machine), go out of your way to check the shop, even if you only have one key and haven't opened treasure room. Also helps when you need a clutch bomb/key. Stock your donation machine and abuse it. Some of his very best items (Stopwatch/Humbling Bundle/Candles/etc) are found in there. If you don't play on hard mode, you will regret it when you come back for extra runs.įact: As The Lost moreso than any other character, THE SHOP IS YOUR BEST FRIEND. With The Lost, it honestly doesn't make that much difference EXCEPT that it's required for one of his unlockables. Sometimes the items just aren't on your side. It's easy to get reckless with it and its range puts you in a deceptive amount of danger.ĭon't be afraid to reset a dead cat. Some people like Mom's Knife, but personally I'd avoid it. Pyromaniac + kamikaze literally makes you invincible, so long as you spam that kamikaze, and even without kamikaze you're immune to mom/satan stomp attacks. Guppy form + a constant attack like tech2/brimstone = gg. guarentees a win, so long as nothing in the room attacks you in less than a second. Gnawed Leaf + Lil Haunt/Ball of Bandages/etc.